Contents:
Each page number (text in bold) on the contents page is embedded with a link which will take you to said pages you would like to view, as well as an option below to turn to the next page.
- Page 1
- Current Page
- Page 2
- Project Brief
- ideas
- Page 3
- Title
- Brief elevator pitch
- How will this fit into the brief?
- Page 4
- Story
- Storyboarding
- Page 5
- documentation task
- Page 6
- character stills
- Page 7
- Summary and slides
[/SPLIT\]
- Page 8
- Toad Out of The Hole: New assigned project
- Oliver’s storyboard
- Meet The Team
- Discussion of new ideas
- Milestones
- Page 9
- Concept Art
- Loading Screens
- Fitting the brief
- Outfit Development
- Page 10
- ‘Grunt’ Enemies design and concept
- Health Bar development
- Enemies in relation to the imagined world
- Michael’s level design
- Page 11
- Boss design and concept
- Page 12
- What’s next?
- Pitch, part II: Attack of the clones
- Page 13
- SCRUM sheets
- GDD
- Burndown charts
- technical considerations overview
- Page 14
- The End
- Post Mortem
- Post-college Plans
- Beta Testing Other Games